
Careers
Technical Artist
Full Time
Seoul, Korea
Requirements
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2+ years of TA experience
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Deep understanding and application of graphics production and Unity engine
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Knowledge of technical art regarding graphics in general
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Knowledge and experience in Unity optimization
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Deep understanding of Unity engine
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Ability to build Unity shaders
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Deep understanding of programming languages
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Ability to build tools
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Ability to manage and mediate tasks among development teams and to build guides with a positive mindset
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Qualification for traveling overseas
- Portfolio submission required
Supplements
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1+ project(s) commercialized as technical artist
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Basic understanding of programming languages (C/C++, HLSL, Python)
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Basic understanding of profiling tools (e.g. RenderDoc, NSight)
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Programming skills (at least 1 of : C#, Maxscript, Python)
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Experience as modeler or 3D animator
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Mathematical, analytical professionalism for TA tasks
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Job experience in visual technology, such as video / movies
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Experience in software (app) development, from initial stages to commercialization
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Live service experience / understanding of worldwide service
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Ability to express thoughts via various methods (e.g. documents, video, images, tools)